22 June 2006

Crunching Down

Time to actually work... knowing full well that I will be devoting myself mostly to my other life, the one this work has paid for. Or would've paid for, had I actually been paid for this cycle of work yet. Sigh.

20 June 2006

Long Day

Today will be a full implementation of my TTh schedule, which is basically class at 8:30 to 10, consultation from 10 to 3:30, and class at 4:30. Depending on what happens in the last class of the day, my schedule may yet change anew.

19 June 2006

Sympathy Headache

I am familiar with the concept of sympathy pains, but can they be transmitted through phone? What about sleepiness - in reverse?

16 June 2006

Walking the Talk

With classes abruptly over for the week (as it will for the rest of the sem) at 10 AM on a Friday, I am laying back with some Sudoku (which is partly to test the program, and partly for my own leisure) and nuggets and dip, before I do some walkin' and talkin'. I have to remember to make new problem sets for my classes, and hopefully upload them over the weekend.

15 June 2006

Wakey-Wakey

I'm still a little sleepy as I rummage through the internets. Apparently, I will have only one course of action for the day, and that's to determine if my student will be completed for last semester's class.

Sigh. After brunch, I will hurry on home.

13 June 2006

Sudoku Hell

It is entirely TJ's fault that I've been on a Sudoku binge since Friday, straight through the DCS-EEE collaborative workshop at MMLDC (although it is entirely of my own compunction that I left the nice atmosphere of Antipolo a day early), up to now, stalling me from actually being productive. On the plus side, it's helping me algorithmically solve the Sudoku programming problem, though I'm currently at a quandary over a particularly fiendish problem found at the Times Online's Interactive Su Doku Puzzle. When I do get to finish the program, I may discuss it here.

Confound my puzzle-loving nature...

Edit: Due to heavy rains, I wasn't able to leave the office immediately to pursue other pressing matters, I was able to break through the problem with some help from Mario. Now I want some better way to encode a Sudoku puzzle so I can test the program further...